Carrot Poker School – Grades 1, 2 & 3 (Full Scholarship) [Carrot Poker School] [Pete Clarke] [cheapcourses.eu]

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Складчина: Carrot Poker School – Grades 1, 2 & 3 (Full Scholarship) [Carrot Poker School] [Pete Clarke] [cheapcourses.eu]


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Carrot Poker School – Grades 1, 2 & 3 (Full Scholarship)


The most comprehensive and theoretically solid course on the market on No Limit Holdem cash games.

Our complete poker education package. Get Grades 1, 2, and 3.

  • The most comprehensive cash game poker theory course on the market
  • Watch 33 carefully produced and professionally edited videos.
  • Complete three exams and watch their corresponding feedback videos.
  • Tackle 27 other homework exercises to cement your learning.
  • Completely transform your game and have fun in the process.
33 Videos | 30 Hours
Grade 1



Grade 1 is a challenging introduction to cash game poker theory. This is the perfect place to start for 90% of poker players.
  • Equity and EV: What’s the Difference. What makes a Play Good or Bad? Poker as a Tree of Possibilities.
  • Betting vs. Checking: The Pros and Cons. Common Blunders. Common Indifferent Spots.
  • Bluffing. Mandatory, Optional, and Prohibited Bluffs.
  • Polarisation. Relative Hand Strength.
  • Calling Bets. EV Requirements. Equity Realisation. Implied Odds.
  • C-Betting. Frequency and Sizing. Range Advantage and Nut Advantage.
  • Barreling the Turn. Sizing. Bluff Selection. Value Thresholds.
  • Float Betting. Semi Polarised vs. Fully Polarised Strategies.
  • River Play – Textural Awareness, Action Sequences, Wide Range Spots.
  • Basic Blocker Patterns – Flush Draw Blockers, Backdoor Draws. Using Blockers on the River.

Grade 2
Grade 2 is an intermediate level course which assumes that you already have solid foundations and are ready to truly understand the complexities poker theory. This course ramps up in difficulty quite steeply and is the perfect follow-on from Grade 1.
  • Polarising and Condensing. Introduction to Strategy Construction.
  • Value Betting. The Tier System for Made Hands.
  • Bluffing. Theoretical Fold Equity. World Favourability. Tiers of Bluff.
  • Bet-Sizing Toolkits. Equity Before and After Betting. Relative Polarisation.
  • The Out of Position Game. Urgency. Slowplaying. Robustness.
  • The In Position Game. Investment Ceilings. Hybrid Bets.
  • Facing Bets 1 – Range Thresholds.
  • Facing Bets 2: The Bluff Catching System.
  • 3Bet Pots – Building a Flop Strategy. Board Texture.
  • Raising Flop. Raising Turn. Raising River.

Grade 3
Grade 3 is for more advanced players who would like to become even stronger. Students should already have a strong grasp of intermediate poker theory. This course features lots of dense theoretical material but also shows you how to practice it.
  • Advanced Range Construction 1: Calling, Raising and Folding.
  • Advanced Range Construction 2: Checking and Betting.
  • Important Blocker Effects. Blocking/Unblocking Folding Ranges.
  • The Five Types of Flop Raise. The Three Types of Turn Raise. Playing Turn After Raising Flop.
  • Handling Aggression. Bluff Catcher Selection. Board Texture. Range Width and Bluff Catching.
  • Extreme Bet Sizing. Overbets. Underbets. Mastering River Sizing.
  • Triple Barreling. Bluffing EV. Hyper Polar vs. Hyper Condensed Situations.
  • Properly Protected Checking Ranges. Slowplaying and Blockers. SPR Considerations.
  • Defending 3Bet Pots: Flop Play. Donk-Betting. Jamming Turns.
  • 4-Bet Pots: Attacking and Defending. Call Only Strategies. Turn Play.

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